Diablo 4: Rogue best build (beta) Diablo 4 guide
Rogue focus on delivering quick blows. On the following page of the game guide you will find the best builds for the Rogue class in Diablo IV. We will suggest how to allocate skill points and which Aspects are the best in a given configuration.
Last update: Wednesday, March 29, 2023
On the following page, we describe the builds for a Rogue that will help you deal with enemies more effectively in the world of Sanctuary. We discuss the best skills and Aspects.
Rapid Fire Rogue
This build focuses on ranged attacks with bows and crossbows. The whole thing is complemented by skills related to damage reduction and rapid movement to avoid enemy attacks.
Skills and number of points to create a build:
- Heartseeker - 5 points. Fire a homing arrow that deals damage and increases Critical Strike by 3%. The maximum bonus can be 15%.
- Enhanced Heartseeker - 1 point. Critical Strikes with this skill increase attack speed by 8% for 4 seconds.
- Fundamental Heartseeker - 1 point. Increases the critical damage of this skill by 5%. The maximum bonus can be 25%.
- Rapid Fire - 5 points. Instantly shoots 5 arrows.
- Enhanced Rapid Fire - 1 point. Each subsequent arrow has a 5% chance to deal Critical Strike.
- Advanced Rapid Fire - 1 point. The damage value of this skill is increased by 30% for 3 seconds after Evade.
- Dash - 1 point. You quickly dash to your opponent and deal damage to them.
- Enhanced Dash - 1 point. Damage dealt with this ability increases Critical Strike by 20% for 5 seconds.
- Dark Shroud - 1 point. You surround yourself with protective shadows that grant 8% damage reduction for each active shadow. Taking the hit removes 1 out of 5 shadows.
- Enhanced Dark Shroud - 1 point. There is now a 10% chance that the shadow will not disappear when hit.
- Countering Dark Shroud - 1 point. With at least 2 shadows active, your Critical Strike chance increases by 10%.
- Shadow Imbuement - 5 points. The next 2 attacks with Imbueable Skills deal Shadow damage and cause enemies to explode upon death.
- Enhanced Shadow Imbuement - 1 point. Gain a 25% chance to deal Critical Strike to Injured enemies.
- Shadow Clone - 1 point. Summon your character's shadow that mimics your actions for 15 seconds, dealing 60% damage.
Recommended Aspects:
- Accelerating Aspect - Critical Strikes with Core Skills increase your attack speed for 3 seconds.
- Rapid Aspect - Basic Skills have higher attack speed.
- Aspect of Expectant - attacking an enemy with a Basic Skill increases the damage of the next Basic Skill used. The maximum bonus can be 50%.
- Aspect of Repeating - the Rapid Fire skill has a chance to cause a ricochet that hits the next enemy.
- Aspect of Might - using a Basic Skill gives you a 25% bonus to damage reduction for a few seconds.
- Edgemaster's Aspect - skills deal increased damage, depending on the number of mana points you currently have.
Twisting Blades Rogue
Twisting Blades build is perfect for people who focus on melee combat. In addition to typical offensive skills, there is room for several useful abilities that increase movement speed.
Skills and number of points to create a build:
- Blade Shift - 1 point. You perform a lightning fast strike and can move through enemies for 3 seconds.
- Enhanced Blade Shift - 1 point. Attacking with this skill grants 5% movement speed. The maximum bonus can be 20%.
- Fundamental Blade Shift - 1 point. After phasing through enemies 5 times, enemies get Daze status.
- Twisting Blades - 5 points. The blades pierce the enemy dealing damage, while also increasing the damage received by the enemy by 8%. After 1.5 seconds, the blades return to you.
- Enhanced Twisted Blades - 1 point. Enemies also receive the Daze status.
- Enhanced Twisted Blades - 1 point. As the blades return to you, the ability's cooldown is reduced by 1 second for each enemy they pass through. The maximum bonus can be 3%.
- Stutter Step - 3 points. Critical Strike increases movement speed by 15% for 4 seconds.
- Shadow Step - 1 point. You become Unstoppable, deal damage and gain 50% increased movement speed for 2 seconds.
- Enhanced Shadow Step - 1 point. Attacking with this ability increases the chance to deal a Critical Strike to the attacked enemy for 3 seconds.
- Dash - 1 point. You quickly dash to your opponent and deal damage to them.
- Enhanced Dash - 1 point. Damage dealt with this ability increases Critical Strike by 20% for 5 seconds.
- Exploit - 3 points. Damage dealt to Healthy and Injured enemies is increased by 6%.
- Dark Shroud - 1 point. You surround yourself with protective shadows that grant 8% damage reduction for each active shadow. Taking the hit removes 1 out of 5 shadows.
- Enhanced Dark Shroud - 1 point. There is now a 10% chance that the shadow will not disappear when hit.
- Countering Dark Shroud - 1 point. With at least 2 shadows active, your Critical Strike chance increases by 10%.
- Shadow Imbuement - 1 point. The next 2 attacks with Imbueable Skills deal Shadow damage and cause enemies to explode upon death.
- Enhanced Shadow Imbuement - 1 point. Gain a 25% chance to deal Critical Strike to Injured enemies.
- Shadow Clone - 1 point. Summon your character's shadow that mimics your actions for 15 seconds, dealing 60% damage.
Recommended Aspects:
- Bladedancer's Aspect - Twisting Blades briefly orbit around the enemy before returning to your character. The damage dealt in this way depends on the distance the blades travel.
- Accelerating Aspect - Critical Strikes with Core Skills increase your attack speed for 3 seconds.
- Shadowslicer Aspect - after using Dash, a shadow clone appears that also uses this ability, dealing 25% damage.
- Aspect of Quickening Fog - after using Dash, you automatically drop a Smoke Grenade. Ability cooldowns are reduced based on the number of enemies affected by the grenade.
- Aspect of Surprise - after using Evade or Shadow Step, you leave behind a Stun Granade that damages enemies in range and applies a Stun status.